Material editor

With the use of this feature you can easily create new materials or freely edit existinig ones therefore adjusting them to fit your projects perfectly. Once created they will be available in your future projects.

Your materials will preserve their hierarchy and parameters inheritance.

Quazar3D Material editor options

  1. Normal mapping
  2. Parallax occlusion mapping
  3. Specular maps
  4. Emission textures
  5. Glow textures with blur
  6. Arbitrary polygon offset
  7. Dynamic transformations of UV coordinates
  8. Alpha testing support
  9. Different blending functions
  10. Materials with double texture set (tile and detail)
  11. Support of 16bit precision per channel for textures

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